# Echo Multiplayer Chat

**URL:** <https://discuss.dradis.com/t/echo-multiplayer-chat/1026>\
**Category:** Announcements\
**Created:** [August 10, 2026, 1:45pm UTC](https://discuss.dradis.com/t/echo-multiplayer-chat/1026 "2026-08-10T13:45:46Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![MattBudz](https://yyz1.discourse-cdn.com/flex035/user_avatar/discuss.dradis.com/mattbudz/32/203_2.png) [@MattBudz](https://discuss.dradis.com/u/MattBudz)\
**Post date:** [August 10, 2026, 1:45pm UTC](https://discuss.dradis.com/t/echo-multiplayer-chat/1026/1 "2026-08-10T13:45:46Z")

</div>

You and a teammate are staring at the same Issue. You ask Roslin a question. They have no idea you did, so five minutes later they ask the exact same thing.

That’s because Echo conversations were one-shot: you sent a prompt, Roslin replied, and that was it. No following up, no refining the answer, no seeing what anyone else had asked. If the reply wasn’t quite right, your only option was starting over from scratch, alone.

Now Echo sessions are real conversations, and they’re shared. Start from a saved prompt, then keep going: ask Roslin to adjust its answer, add more context, or push back on something it got wrong, all in the same thread. Everyone with access to the project can see it build in real time, live, no refresh, and anyone can jump in and add a message of their own.

 ![echo-multiplayer-chat](https://canada1.discourse-cdn.com/flex035/uploads/dradisframework/original/1X/df1fb514f4b8fc367b89e1ea48d755d8c17d4018.png)

Findings get better when you can actually iterate with Roslin instead of accepting the first draft, and when more than one person can weigh in on how they’re written up, right there in the thread.

Open an Issue, pick a saved prompt under the **Echo** tab, and start the conversation. This is shipping in Dradis Pro 5.3.0.

Would love to hear how your team ends up using it. Drop any feedback or questions below.
